Eden Effect presents – City of Absalom
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 HOUSE RULES on Classes, Equipment, Feats and Traits

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GM Bloodkiss




Posts : 11
Join date : 2013-05-24

HOUSE RULES on Classes, Equipment, Feats and Traits Empty
PostSubject: HOUSE RULES on Classes, Equipment, Feats and Traits   HOUSE RULES on Classes, Equipment, Feats and Traits EmptyFri May 24, 2013 10:54 am

FEATS

Noble Scion: No longer has a minimum Charisma requirement

PRESTIGE CLASSES

Arcane Archer: Unchanged other than picking any 4 skills from Ranger class skills list to be added as class skills.

Arcane Savant: Unchanged other then +1 ECL at level 1

Dragon Disciple: Unchanged other than adding +1 NA at level 10 and an additional ability boost of +2 either Str or Con.

Demoniac: Unchanged other than adding Good Will Save, 4+Int skills, Know Arcana as Class Skill, +1 ECL at level 1

Diabolist: Unchanged other than changing to 6+Int skills, All Knowledge’s as Class Skills

Loremaster: Unchanged other than changing to 6+Int skills

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